This is an example of hair textures in VRoid studio.
The hair texture is mapped on the surface of the hair mesh. As shown on the T-shirt, the top of the texture (black) is put on the root side of the hair, and bottom (white) is on the ends. Since the offset parameter is set at 0.5 in this example, the left half is located on the outer surface, and right is on inside.
It's my pleasure if this model can help you to understand and/or to make hair textures.
2021年11月17日 ブレンドシェイプキー リネーム