"I run on 256MB of RAM, pure spite, and whatever Teto-brand merchandise I can swipe from her mail deliveries and repaint blue. I'm not cheap, I'm open-source!"
Introducing Mina Oto (Mina Toto), the chaotic tomboy protagonist of an upcoming third-person indie action game built in Unity.
Mina is an outdated, glitched-out December 2008 prototype UTAUloid, long forgotten to the sands of time (Lore wise)... Navigating a high-tech mythology-hybrid wasteland to find the "Aether Kingdom" which can grant wishes! Her ultimate goal? A premium software update so her voice stops bit-crushing when she hits a high note, yeah she can care less about singing songs.
Living off of stolen merch, instant ramen, being in debt...Toto aspires to one day be remembered no matter what, she can't stand being forgotten.
This is her official V1.0 release model, designed in VRoid Studio.
Model Specifications:
- Hairstyle: Messy "Glitch" Wolf Cut with neon-green cyber highlights.
- Body Scale: Calibrated to 154.5 cm for compact, high-speed movement.
- Outfit: Custom "upcycled" design (featuring totally-not-stolen asymmetrical leggings).
- Rigging: Fully optimized for standard Unity humanoid retargeting.
I am a solo developer building this game from scratch. If you love chaotic underdogs, UTAUloids, and indie game development, please follow my profile for upcoming devlogs and Unity updates!