Ok I have gotta past the previous issue by just doing solid and no translucency needed however after putting the tv in the head of vroid the blendshapes for the tv no longer move how should I fix that?
I'm trying to get the version 2 tv to work for my model however I am running into an issue where alpha cut out is cutting out the 4th extra texture that comes with the zip file (The gradient one) but if I adjust the aplha cuf off value it is solid rather than semi transparent and some assistance of how to fix that would be nice
Version 2 has an error that stops it from being added into Unity, version 1, when i go into the materials, there's no "Use embedded materials" option visible.
If you download the booth version you can put the head on any body. I am currently working on version 2.0 of the TV head, I will upload a version with a male body too if that's easier for people.